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Migrating to v4

Material v4 is a major rewrite of the entire project. The most notable changes are summarized below.

Bootstrap changes

Material monitors the changes in the Bootstrap project so the exact same Bootstrap HTML markup can always work with Material. For example, when Bootstrap dropped .hidden-* classes for new display utilities, Material did the same by dropping .hidden-* classes and introducing .d-{value} and .d-{breakpoint}-{value} classes. If you are upgrading Material, please follow Bootstrap’s migration doc for details about breaking and/or notable changes in each release as the changes will apply to Material, too.

This page will focus on the changes that are unique to Material.

v4.1.1

This release mainly focuses on bug fixes, especially styles related to form controls.

Table

Because responsive table now again requires a wrapping element, it does not work well with .table-bordered as the card like box-shadow will be cut off. As a result, .table-bordered now reverts back to adding a border rather than a box-shadow to the table. However, it is very easy to combine .card and .table together to achieve how .table-bordered used to look like.

v4.1.0

This release consists of incorporating Bootstrap 4’s changes and minor bug fixes. v4.1 also introduces a couple of new features.

Changed default link colour to $secondary colour based on Google Material Design’s colour system guidelines.

Shadows

Added new .shadow-* utilities for quickly adding box-shadows. Details are documented here.

Snackbars

Added new .snackbar component. Details are documented here.

v4.0.0

All previous alpha and beta releases mainly focused on keeping up with Bootstrap 4’s continuous releases plus minor bug fixes. The stable v4.0.0 release addressed a few issues that have hinged on for a while.

Breakpoints

Material v4’s alpha and beta releases have a different set of breakpoints and container max-widths than Bootstrap’s default values. Material’s stable v4.0.0 reverts these values back to be the same as Bootstrap’s default values. The reason is that although the values used in Material v4’s alpha and beta releases are more in line with Google Material Design’s responsive UI guidelines, Bootstrap’s grid setup seems to work better in most cases.

Floating action buttons

Added Material specific .btn-float-dropdown to allow a floating action button to fling out related actions since the default dropdown menus do not work well with floating action buttons. For detailed usage, please visit buttons doc.

Input groups

Added Material specific .input-group-icon to allow an icon to change its colour based on the state of its associated form control. For detailed usage, please visit text fields doc.

Since Bootstrap introduced responsive .navbar-expand-{breakpoint}, navigation drawer has been due a similar change, too.

  • Permanent, persistent, and temporary navigation drawers now support responsive behaviours via .navdrawer-{type}-{breakpoint} classes.

  • Navigation drawer JavaScript is updated to provide an extra option, breakpoint, to allow a value from sm to xl to be passed in. This option can also be passed via data attribute as data-breakpoint. xs is not included because .navdrawer-{type}-xs would be applied from min-width: 0; and up which means it is not bound by a media query.

For more details, please visit the navigation drawer doc.

Removed third party plugins

Two third party plugins, textarea-autosize and waves, are removed from the stable v4.0.0 release. The reason is that these third party plugins can be used without any modifications to work with Material, so leaving out these third party plugins can not only bring down the size of the CSS and JavaScript of Material a bit, but also provide some flexibility for developers to use their preferred plugins for the same job.

In case the two plugins are required, please check out the following two projects and incorporate them back in accordingly:

  • The plugin used in v4’s alpha and beta to adjust the height of the textarea automatically is: textarea-autosize

  • The plugin used in v4’s alpha and beta to create the ripple effect on click is : waves